DFTG 2030 Syllabus
Subject Code
DFTG
Course Number
2030
Course Title
Advanced 3-D Modeling Architectural
Prerequisites
Corequisites
DFTG 1127
Terms Offered
Credit Hours
Course Description
Students become acquainted with the software concepts related to presentations for architectural renderings and architectural animations. Students will demonstrate skills in texture applications, camera angles for presentations, lighting and shadow techniques for architectural renderings, and animation techniques for architectural presentations.
Course Outcomes
Demonstrate Creative Skills In Lighting, Texture, and Camera Angles By Producing Presentation Drawing
- Use and arrange workspace and interface.
- Use tools, menus, and keyboard commands to perform 3D models and drawings and editing techniques.
- Use tools to apply materials to architecture project.
- Use camera and lighting tools and concepts to produce multiple types of architectural renderings.
- Use and manage computer hardware and peripherals for input, output, and storage.
- Use 3rd party software to enhance final rendering.
Demonstrate Creative Skills By Producing Animations of Architectural Project for Presentation Using
- Creatively produce animation/presentation using materials, lighting, and movement techniques in solid modeling software.
- Prepare drawings with appropriate characteristics for output.